Dual lands (like Hallowed Fountain) are tied to both colors they have mana symbols for, and are only legal if those colors are in your commanders color identity
Last, theres Baleful Stare and Withering Gaze in Conditional Corner
Instant speed removal works best against creature lands
In a very strict technical sense, Raise the Alarm adds two creatures to the battlefield, and should therefore be considered two-for-one card advantage
FINAL FANTASY XIV, for those who don't play the game, has such a dedicated and vibrant culture of active players and an extremely welcoming community as part of my new-player experience
There are comboing Dragons, Vampires with incredible protection, and Merfolk that accrue so much card advantage that it can be staggering